DEATH IN THE TRENCHES
The Great War, 1914-1918
OFFICIAL WEBSITE FOR SCHUTZE GAMES' STRATEGIC WORLD WAR I GAME
NEW “LIVING RULES” AND ERRATA... CLICK HERE
If you own the game, you have permission to download the Living Rules for your own personal use.
Archduke Franz Ferdinand Shot... All Europe Mobilizes for War!
“DEATH IN THE TRENCHES” is a strategic-level World War I game covering the entire war, from the opening shots in Serbia and Belgium to the final defeat – or victory! – of Germany and Austria-Hungary in 1918. The game includes a beautiful, full-colour map stretching from the Pyrenees to Moscow, and from Norway to the Sudan, covering every square inch of territory in Europe and the Near East which saw combat from 1914 to 1918, all in a manageable 22x17 format. An additional map shows the German colonies. Click here for a sample of the map!
The game also features 308 gorgeously-illustrated counters depicting the national armies that fought in the war: from the Germans, French, British and Russians all the way down to the Persians, Montenegrins, Armenians, South Africans, and a host of other specialized units (French Foreign Legion, Gurkhas, Italian “Arditi”, Cossacks, Tyrolean Kaiserjäger, Zionists, Bavarians, “Dunsterforce”... even the Chinese may send a small expeditionary force). Click here for a sample of the counters.
Join us at the Consimworld DEATH IN THE TRENCHES discussion group, and be a part of the growing DEATH IN THE TRENCHES community! The discussion group is where we evaluate the game, post After-Action Reports, and discuss all possible updates, modifications, expansions and optional rules. In addition, designer Ben Madison is at the page to answer rules questions and provide on-the-spot guidance.
DEATH IN THE TRENCHES includes a deceptively simple twelve pages of rules (and an additional twelve pages of random events) detailing the game’s unique combat system (no CRT!) which portrays the grinding nature of World War I combat in a realistic way that still gives players plenty of options to pursue. Using army-level units (which contain numbers of divisional level formations, represented off-map), players use numerous special military abilities to drive back the enemy.
Detailed random events rules give you more gory details about World War I than you’ve ever seen before in a game, while helping keep play simple and straightforward. Lenin, the Senussi revolt, intrigue in the Roumanian court, the Cruise of the Emden, the Armenian Massacre, the Sinai Pipeline, the Ukrainian Reactionary Hetmanate, Rasputin, Mata Hari, the Russian shell shortage, the murder of Edith Cavell, Wilhelm Wassmuss (the “German Lawrence”), Lawrence of Arabia, the Nestorian resistance, Pancho Villa, the Grand Duke Nicholas, Thomas Masaryk, the Red Baron, Czech Legion, Irish Rising, Berber Revolt, air raids, typhus, influenza... they’re all here.
For the World War I buff, “DITT” has everything: Tanks, Alpenkorps, artillery barrages, flamethrowers, poison gas, Krupp guns, Mustapha Kemal, the Royal Air Force, French elan... while the great wartime leaders all leave their mark (good or bad!) on history: Bruchmüller, Haig, Hoffmann, Mackensen, Hindenburg and Ludendorff, Rennenkampf and Samsonov, Sarrail, Von François, Foch, Brusilov, Nivelle, Plehve, Putnik, Yudenich... they’re all here too. Players command the armed forces of nearly forty nations, in a game that still manages to be small enough to fit on your table!.
Ben Madison and Wes Erni are the co-designers of DEATH IN THE TRENCHES. This is their second published game, after “Byzantium Reborn,” formerly published by Microgame Design Group and now under development at Fiery Dragon.
It sounds like a massive game, but it isn't. DEATH IN THE TRENCHES is designed to be played: easy to play, hard to master. You’ll learn things about World War I you never knew before, and you’ll have to face the same crises the leaders of the Entente and Central Powers did. Think you can do better than Douglas Haig and Robert Nivelle? Now it’s your turn.
DEATH IN THE TRENCHES has been published by SCHUTZE GAMES in Australia. Please help us out by patronizing SCHUTZE GAMES and buying their other fine products. We chose to work with SCHUTZE GAMES because of their consistently high standards.