Impulse 24
This impulse tosses your current rune off in front of
you. Two things to note: First, the vampire rune can only be tossed within 5 seconds of
picking it up. Second, one of the funniest Quake stories I have ever witnessed. The level
was E1M3, and I was blue. I approached the door to the red base (the one that people
always sit on top of to guard), unsure as to exactly how many guards there were. I felt
pretty confident, though, since I had black magic. Then, I noticed that resistance was
sitting next to me, and an idea struck me. A flash of genius, you might say.
I dropped black magic next to me, and picked up resistance and threw it into the base,
quickly picking black magic back up. Suddenly, three red people jumped out of the rafters
to pick up the resistance rune that I had thrown into their base. You can bet I was
laughing pretty hard after I fragged them all :-) |
Impulse 29
In order to understand what this impulse does, you
must know what the status bar is. SuckMods includes a status bar which is printed at the
bottom of the player's display. The line contains the name of the rune the player has, the
number of kills the player has gotten, the number of times he has died, the color name of
the winning team, and the amount by which they are leading.
Also, all messages that would normally appear in the center of the screen now appear on
the status bar, getting them out of your face. Shots of the status bar are available on
the screen shots page. This impulse toggles the status bar
on/off. Some people just find it distracting. Impulses 71-76 will configure the status bar
for higher resolutions. |
Impulse 141
This impulse tells you the name of the player you are
looking at if he is an enemy, and the name, weapon, health, and armor of the player if he
is a teammate. Bind it to a handy key, because it can be useful in the midst of a
dogfight. |
Copyright © 1997 Suck | Design by boysen
Quake, stylized Q, sounds, and graphics are trademarks of id Software, and are used with
their kind permission.
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